package Game;

import hkr.se1.cyvasse.R;

public class Crossbowman extends RangedPiece {

	public Crossbowman(boolean isBlack) {

		super();
		if (isBlack) {
			this.blackImageId = R.drawable.black_crossbowman;
		} else {
			this.whiteImageId = R.drawable.white_crossbowman;
		}
		this.isBlack = isBlack;
		movement = 1;
		attackRange = 1;
		power = 3;
	}
}